Future in Game Development and Blog Resurrection

As you may have noticed, this blog has been dormant for quite some time. This has been partly due to not wanting to bury the EE Artist post, though with a bit of effort I could have found a way to pin it or something. The other reason is quite obvious: because I haven’t had anything interesting to write about. Looking at the past collection of posts, I had made it clear that this blog had no goal and that posts were simply an attempt to entertain and to practice my writing (though in the end I did not get a whole lot of practice). But I do enjoy writing and I will admit I am a little happy to be writing this and glad that I found a new topic that I can blog about. I know most of you are probably thinking, “Get on with it!”

A quick sidenote for those of you who know what I’m referring to when I say “pls cod”… pls cod was a project I started with the help of fellow players and enthusiasts. It was definitely an interesting project and I would still be more than happy to complete it and to see its results. However, what I’m saying here will come as no surprise since I have not touched or mentioned it in months: I am putting pls cod on official hiatus. I have not given up on it – it is a very interesting game and project overall. However, it is quite an undertaking and I feel like I bit off more than I can chew. I may be quite experienced in programming but I’m very much a newbie when it comes to game development. For that reason, I have decided to stop the endless procrastination and officially allow myself to work on other games for the time being.

I am going to be following advice that has been said by many different game developers. I will be focusing on creating a series of small, complete games. I won’t be making them weekly like the article suggests – I won’t give myself time limits. But I will be making the scope small enough that they¬†could be made in a week or two. I have already started on the first one and I have a couple ideas floating for the next few coming up.

Whenever I start and end a project, I will post about it here. I will post about what I hope to accomplish and what my expectations are when I start a new project. When I finish, I will post about what I learned, what I should have done differently, etc. Essentially a postmortem. With it will be a link to play or download the game. It is my hope that this will get the metaphorical ball rolling and that I can start my career in the game development world.

I’ll leave it at this for now. I will post the “start of project” post when I get the chance (probably tomorrow evening).


P.S. Be sure to check out my Twitter account: @zalgryth


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